Battletech- A Time Of War Companion.pdf (Genuine · Walkthrough)
The BattleTech: A Time of War Companion expands the core RPG with advanced martial arts, hero-mode rules, and tools for creating unique worlds and creatures. It provides advanced equipment and legacy conversion rules for character development. Explore the full PDF at Catalyst Game Labs. BattleTech: A Time of War: Companion
Hey everyone, I’ve managed to get my hands on the A Time of War Companion. I’m planning on incorporating some of the advanced character creation rules for our next session. What this means for you: BattleTech- A Time Of War Companion.pdf
Who benefits most
- GMs seeking modular, plug-in rules to expand AtW campaigns.
- Players wanting more character customization tied closely to BattleTech lore.
- Groups running long-term mercenary or house-affairs campaigns requiring logistics, finance, and reputation systems.
- Those bridging classic BattleTech tabletop mech combat with roleplay-focused AtW sessions.
Resources to Extract from the PDF (what to copy into a cheat-sheet)
- Character advancement table
- Combat action economy summary
- Weapon/armor stat snippets
- Two ready missions with map notes
- NPC stat blocks for common archetypes
BattleTech: A Time of War – GM Combat & Skill Cheat Sheet (Original)
Quick Difficulty Modifiers (A Time of War scale)
| Difficulty | TN Mod | |------------|--------| | Simple | +0 | | Average | +2 | | Hard | +4 | | Very Hard | +6 | | Heroic | +8 | The BattleTech: A Time of War Companion expands
Expanded Gear: There’s a ton of new equipment lists we can pull from. GMs seeking modular, plug-in rules to expand AtW campaigns
Affiliation & Rank: Expanded details on faction-specific ranks (like the Taurian Concordat or Marian Hegemony) and title/bloodname equivalence.
1. Advanced Character & Lifepath Options
For players looking to break away from basic tests, the Companion PDF introduces gritty, cinematic tools to raise the stakes: