If you’ve launched Fallout 4 on PC, PlayStation 5, or Xbox Series X|S recently, you’ve likely noticed a significant version number staring back at you from the main menu: 1.10.163. For a game released in 2015, a patch this late in its lifecycle raised eyebrows. However, this is not a minor hotfix. This is the long-awaited “Next-Gen Update” (officially titled the Fallout 4 Next-Gen Update 2), released in April 2024 to coincide with the Fallout TV show on Amazon Prime.
Maximum Mod Compatibility: The majority of complex mods requiring the Fallout 4 Script Extender (F4SE) were built and perfected for this version. fallout 4 patch 110 163
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The primary function of Patch 1.10.163 was technical maintenance rather than content expansion. Unlike the high-profile updates that preceded it, which introduced features like the Creation Club and new quests, this patch was granular in its scope. It addressed specific, lingering inconsistencies within the game’s logic, most notably regarding item classifications. A significant component of the update was the reclassification of various armor and clothing items. In previous versions, certain articles of clothing—such as the Priestly Attire or the various military uniforms—existed in a grey area where they could not be worn under standard armor pieces, limiting their utility for players focused on damage resistance. Patch 1.10.163 rectified this, allowing these items to be worn under chest and limb armor. While seemingly minor, this adjustment demonstrated a commitment to "loot-simulation" logic, granting players greater freedom in character customization and loadout optimization. Fallout 4 Patch 1
It included unlisted bug fixes for Creation Club content that were originally planned for the November patch but were delayed. Stability Improvements: Hate Positive Reactions: The primary function of Patch