The Prism (HIVE) is an Unfettered class in Frosthaven that utilizes a unique mechanic where the player can choose to play cards as Summons or as Active Modes. This dual nature makes it one of the most versatile classes in the game, capable of serving as a tank, a commander, or a high-damage ranged striker. Core Gameplay Mechanics

The "Double Tap" Trick: If you have Mode Switch and your current Mode's card in hand, you can:

of a body, that body reverts to a standard AI-controlled summon. BoardGameGeek Recommended Playstyles

The Prism (H.I.V.E.) in Frosthaven is a high-complexity class utilizing a unique Mode and Summon mechanic to switch between tank, ranged, and support roles by inhabiting active summons. Key strategies involve managing summons through "soft losses" like Reassemble, utilizing specific build paths for ranged damage or melee tanking, and focusing on perks that enhance summon mobility and longevity. For a complete guide, visit

Build 2: The Lightweaver (Range/Control – Bolt/Beacon)

Best for: 4P parties or scenarios with "Protect the Ally" objectives.

Part 7: Common Mistakes & How to Fix Them

Mistake #1: Staying in one Mode too long.

Transferring: You use Transfer actions to hop between your active summons. This allows you to reposition instantly across the map or swap your active buffs to suit the immediate threat. Key Build Paths

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