Creating a Generic Roleplay Game Script: A Comprehensive Guide
SCENE END: “As you [action], you hear [sound] in the distance. What do you do next?”
Landlord: Restricted to 2 players per server and costs $600. Their primary job is to collect rent from homeowners.
@bot.command() async def roll(ctx, sides: int): result = random.randint(1, sides) await ctx.send(f"ctx.author.display_name rolls result")
def look(player): room_data = rooms[player.room] output = f"--- player.room ---\n" output += room_data["description"] + "\n" output += f"Exits: ', '.join(room_data['exits'].keys())\n" # List other players in the room others = [p.name for p in players.values() if p.room == player.room and p != player] if others: output += f"Players here: ', '.join(others)" return output
[SCENE #] – [LOCATION] – [TIME OF DAY]
Generic Roleplay Gaem Script Info
Creating a Generic Roleplay Game Script: A Comprehensive Guide
SCENE END: “As you [action], you hear [sound] in the distance. What do you do next?”
generic roleplay gaem script
Landlord: Restricted to 2 players per server and costs $600. Their primary job is to collect rent from homeowners. Creating a Generic Roleplay Game Script: A Comprehensive
@bot.command()
async def roll(ctx, sides: int):
result = random.randint(1, sides)
await ctx.send(f"ctx.author.display_name rolls result")
Landlord : Restricted to 2 players per server and costs $600
def look(player):
room_data = rooms[player.room]
output = f"--- player.room ---\n"
output += room_data["description"] + "\n"
output += f"Exits: ', '.join(room_data['exits'].keys())\n"
# List other players in the room
others = [p.name for p in players.values() if p.room == player.room and p != player]
if others:
output += f"Players here: ', '.join(others)"
return output
[SCENE #] – [LOCATION] – [TIME OF DAY]