This guide shows how to design and run a one-shot or short arc where the campaign’s shining hero (or hero party) spectacularly fails — in ways that are narratively satisfying, emotionally resonant, and fun for players. Use it to create stakes, subvert expectations, and explore themes of consequence, growth, and consequence-driven legacy.
Note: If this guide is for a specific visual novel with adult content (common with the "Must Fall" title naming convention), the mechanics regarding "Corruption" and "Relationship Management" are the primary focus, rather than dungeon building. Please adjust gameplay expectations accordingly. Hero Party Must Fall Guide
Cecile (Priestess): A central character with specific insecurity-driven story arcs and night-time events. Hero Party Must Fall — A Short Guide
Tactical Alliances: Players must identify which characters can be swayed to their cause or neutralized through specific narrative triggers. The Knight (Lawful) → Tempt with glory or duty conflicts
Relationship Management: Dialogue choices and relationship levels determine which paths become available.