The Knights of Xentar (originally released in Japan as Dragon Knight 3) featured a physical code wheel as a form of copy protection commonly used in the early 1990s. To launch the game, players had to align specific symbols or numbers on multiple layers of the cardboard wheel to reveal a password requested by the software. Purpose and Mechanics
Gameplay Style: Unlike the first-person dungeon crawling of previous entries, Xentar features a top-down world map similar to early Final Fantasy games. knights of xentar code wheel
Impact on Gameplay
Not every player encountered this obstacle. The CD-ROM version of Knights of Xentar generally did not require the code wheel for verification. Because CD-ROMs were much harder to copy at home in the mid-90s compared to 3.5-inch floppies, the physical disc served as its own form of copy protection. The Game Behind the Wheel The Knights of Xentar (originally released in Japan