Lossless Scaling V3002 Hot
Lossless Scaling v3.0.2 (and the recent 3.x series) is a significant update for the popular frame generation and upscaling utility on Steam. The "hot" nature of this release stems from the refined LSFG 2.3 (Lossless Scaling Frame Generation) LSF 1.0 (Lossless Scaling Fullscreen)
. This efficiency allows for higher base frame rates, which in turn improves the quality of the generated frames. Enhanced Multi-Frame Generation lossless scaling v3002 hot
- Lock your base frame rate: Use RTSS (RivaTuner Statistics Server) to lock your game to half (X2) or a quarter (X4) of your monitor's refresh rate. Never let the native FPS fluctuate wildly.
- Vsync: Turn off in-game Vsync. Turn on "Vsync" inside Lossless Scaling's settings. This reduces tearing without adding the lag of driver-level Vsync.
- Cursor Behavior: Set "Cursor" to "Off" for FPS games; set to "Raw Input" for RTS games.
- Scaling Type: Unless you are playing a pixel art game (use "Integer"), leave this on "Off" if you already use DLSS/FSR. LSFG is for frame generation, not upscaling.
Versatility: It works across almost any game or application in windowed mode, making it valuable for emulators and legacy titles that lack modern resolution support. Optimization & Tips Lossless Scaling v3
Here is why this specific version is making headlines: Lock your base frame rate: Use RTSS (RivaTuner
Performance Analysis
- Before: A game running at 40 FPS feels choppy.
- After: With LSFG set to x2, the output appears as 80 FPS on the monitor.
Extended Multipliers: The tool now supports frame generation multipliers up to X4 (and technically up to X20 in some configurations), allowing for massive FPS boosts on high-refresh monitors.