Maxon's Cinema 4D 2024.2 and Redshift 3.5.24 represent a significant milestone in the software's architecture, focusing on performance boosts and hardware optimization. As of early 2024, Redshift is now the default renderer in Cinema 4D, signaling a shift toward a fully GPU-accelerated workflow. Key Features of Cinema 4D 2024.2
Maxon’s latest drop is a game-changer for Mac users and sim artists alike! 🎬
| Issue | Severity | Workaround | |-------|----------|-------------| | Redshift material previews sometimes blank in C4D 2024.2 Asset Browser | Medium | Reload textures manually or restart C4D | | Crash when using Team Render Server with Redshift + C4D particles | High | Render locally or switch to standard render for that layer | | macOS Metal backend slower than Windows CUDA by ~30% | Low | Use Windows for heavy GPU work | | AOVs with Cryptomatte sometimes mislabel IDs | Low | Use “Export Cryptomatte JSON” and import in compositor |