Developing HaxBall scripts primarily involves using the HaxBall Headless API
Haxball scripting typically refers to writing JavaScript code that interacts with Haxball’s Room API (used in the official Haxball Headless or embedded room instances). Scripts run either: Script Haxball
For room owners who want granular control. CAT scripts add commands like: High Gravity: The ball behaves heavily
// Optional: Display points when a player leaves room.onPlayerLeave = (player) => if (room.playerStats && room.playerStats[player.id]) console.log(`$player.name left with $room.playerStats[player.id] points.`);onGameTick LoopThis is the most powerful—and dangerous—event. It runs every frame (about 60 FPS). Headless scripts can call external APIs to store