Tlou-update-from-1.1.3.0-to-1.1.3.1.rar Fixed May 2026
The version 1.1.3.1 patch for The Last of Us Part I on PC, released April 25, 2024, primarily refines AMD FSR 3 Frame Generation support and updates related dynamic link libraries. This minor update addresses performance and stability issues introduced in the previous version, requiring users to ensure they are updating from the exact 1.1.3.0 build. For full patch notes, visit Naughty Dog's Feedback Site Naughty Dog TLOU Part 1 PC Update 1.1.3 to 1.1.5 | PDF - Scribd
The "Shader Cache" Struggle: A recurring theme in the story of version 1.1.3.0 was the optimization of shaders. Many users found that after updating to 1.1.3.1, they had to sit through the dreaded "Building Shaders" screen all over again—a process that, on some CPUs, could take over an hour. TLOU-Update-from-1.1.3.0-to-1.1.3.1.rar
However, without an official changelog or release notes from the developers, it's difficult to provide a detailed list of changes. The version 1
The critical components are the executable (.exe) and the shader package (.psarc). Version 1.1.3.1 specifically targets the shader compilation logic, which was still causing lengthy load times and crashes on older CPUs (like the Intel 7th and 8th gen series). You own an NVIDIA RTX 30-series GPU
- You own an NVIDIA RTX 30-series GPU.
- You experience shader compilation crashes.
- You notice cutscene audio desync.
- You want the latest stability fixes before a major content update.
Select "Replace the files in the destination" when prompted.