Beyond the Bounds of South Dakota: The Unseen Power of the Warehouse 13 Portable

When most people think of Warehouse 13, they picture the sprawling, cavernous super-structure hidden in the desolate plains of South Dakota. They imagine endless aisles of shelving, towering "Tesla corridors," and a chaotic ecosystem of artifacts waiting to neutralize or destroy the next unsuspecting owner. But for the elite agents of the Warehouse—Pete, Myka, Claudia, and Artie—the action rarely happens in the controlled environment of the main facility.

  1. The Homebrew/Emulation Scene: A fan-made port for the PSP or other handhelds.
  2. The Mobile Concept: A pitch for what a mobile/handheld game should look like based on the IP.

As he began the long haul toward the freight elevator, the environment began to shift. This was the "Portable" part of the name. The warehouse didn't just sit in one dimension; it folded space. As Elias moved heavy artifacts, the aisles stretched and compressed.

for iOS that allowed fans to make video calls using the interface from the show, though it is now largely defunct. Claudia's Innovation: The Portable Ping Device Invented by Claudia Donovan, the Portable Ping Device