In Wolvesville (formerly Werewolf Online), roles are split into three main teams: the Village, the Werewolves, and Solo Killers/Voting roles. Understanding the "role tree" system is key, as many base roles can be upgraded into more powerful "Advanced" versions through Role Cards. 🏡 Village Team
Wolvesville (formerly Werewolf Online) features a massive, ever-expanding roster of roles divided into four primary factions: the Village, the Werewolves, Solo Killers, and Voting Roles. As of early 2026, the game utilizes a system of Base Roles (standard roles available in most games) and Advanced Roles (specialized versions unlocked through role cards). 🏡 The Village Team
- Goal: Convert others to the cult until cult controls the town.
- Ability: Convert one or more players at night.
- Play tips: Target quiet players or those under suspicion; conversions should appear organic.
5. Special Factions (Limited-time or event roles)
- Vampires: Replace wolves in some setups. Convert villagers at night.
- Cultists: Recruit players to their cult. Wins when majority.
- Zombies: Infect dead players. Rare.
Wolvesville features a vast array of over divided into four primary teams: Village, Werewolves, Solo Killers, and Solo Voting roles. Roles are further categorized into base roles (easier for beginners) and advanced roles (unlocked through card upgrades). Top-Tier & Community Favorite Roles
🎭 SPECIAL / EVENT ROLES (Limited-time or custom games)
- Village Idiot – Vote counts as 0 but can force a re-vote once.
- Scapegoat – If tied lynch, Scapegoat dies instead.
- Bell Ringer – Once per game, rings bell to extend voting time by 30 seconds.
- Cupid – Chooses two players to be lovers on night 0.
- Matchmaker – Can create temporary lovers for one night.