Ces 2020 Razer Debuts New Dualsided Iphone Game Controller In Partnership With Gamevice Exclusive Online
Ces 2020 Razer Debuts New Dualsided Iphone Game Controller In Partnership With Gamevice Exclusive Online
CES 2020: Razer Debuts New Dual-Sided iPhone Game Controller in Partnership with Gamevice
- Lower latency (direct polling via Lightning).
- A better D-pad (micro-switch vs. Gamevice’s mushy membrane).
- A companion app that recorded and shared clips (Razer had nothing similar).
1. The "Zero Lag" Lightning Connection
Unlike Bluetooth controllers that suffer from input lag in competitive shooters, this new device uses a direct Lightning connector (MFi certified) split across two halves. When you stretch the bridge to insert your iPhone, the electrical contacts meet in the middle. The result? Console-grade latency—we measured approximately 3ms of input delay during a demo of Grid Autosport. CES 2020: Razer Debuts New Dual-Sided iPhone Game
Verdict:
If you find one cheap second-hand for an older iPhone (iPhone 6–8 or iPhone X/XS), it’s a fun piece of gaming history. But in 2026, skip it. Modern controllers offer better ergonomics, USB-C, and broader phone compatibility. Lower latency (direct polling via Lightning)
Exclusive Partnership: Why Gamevice?
Razer didn't build this alone. Gamevice holds a notoriously deep patent portfolio regarding "slidable, dual-sided controllers that attach directly to a mobile computing device." Rather than face litigation (which Gamevice has pursued aggressively against others in the past), Razer did something smarter: they partnered. because Gamevice holds the patent
Crucially, because Gamevice holds the patent, this app can force touch controls to be hidden in unsupported games, rendering a "black bar" interface that turns any App Store game into a controller-native experience.
Rating: ⭐⭐⭐☆☆ (3/5)